// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Game.Localisation; using osu.Game.Overlays.Dialog; namespace osu.Game.Screens.Edit { public partial class SyncMetadataConfirmationDialog : DangerousActionDialog { public SyncMetadataConfirmationDialog(Action syncAction) { BodyText = EditorDialogsStrings.SyncMetadataConfirmationBody; DangerousAction = syncAction; } } }