// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Game.Graphics.Containers; using osu.Framework.Bindables; using osuTK.Graphics; using osu.Game.Graphics; namespace osu.Game.Overlays.Comments { public abstract class ShowChildrenButton : OsuHoverContainer { public readonly BindableBool Expanded = new BindableBool(true); protected ShowChildrenButton() { AutoSizeAxes = Axes.Both; IdleColour = OsuColour.Gray(0.7f); HoverColour = Color4.White; } protected override void LoadComplete() { Action = Expanded.Toggle; Expanded.BindValueChanged(OnExpandedChanged, true); base.LoadComplete(); } protected abstract void OnExpandedChanged(ValueChangedEvent expanded); } }