// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; using osuTK; using osu.Game.Rulesets.Mods; using System.Linq; using NUnit.Framework; using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Osu.Tests { [TestFixture] public class TestSceneHitCircle : OsuSkinnableTestScene { private int depthIndex; [Test] public void TestVariousHitCircles() { AddStep("Miss Big Single", () => SetContents(() => testSingle(2))); AddStep("Miss Medium Single", () => SetContents(() => testSingle(5))); AddStep("Miss Small Single", () => SetContents(() => testSingle(7))); AddStep("Hit Big Single", () => SetContents(() => testSingle(2, true))); AddStep("Hit Medium Single", () => SetContents(() => testSingle(5, true))); AddStep("Hit Small Single", () => SetContents(() => testSingle(7, true))); AddStep("Miss Big Stream", () => SetContents(() => testStream(2))); AddStep("Miss Medium Stream", () => SetContents(() => testStream(5))); AddStep("Miss Small Stream", () => SetContents(() => testStream(7))); AddStep("Hit Big Stream", () => SetContents(() => testStream(2, true))); AddStep("Hit Medium Stream", () => SetContents(() => testStream(5, true))); AddStep("Hit Small Stream", () => SetContents(() => testStream(7, true))); } private Drawable testSingle(float circleSize, bool auto = false, double timeOffset = 0, Vector2? positionOffset = null) { positionOffset ??= Vector2.Zero; var circle = new HitCircle { StartTime = Time.Current + 1000 + timeOffset, Position = positionOffset.Value, }; circle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = circleSize }); var drawable = CreateDrawableHitCircle(circle, auto); foreach (var mod in SelectedMods.Value.OfType()) mod.ApplyToDrawableHitObjects(new[] { drawable }); return drawable; } protected virtual TestDrawableHitCircle CreateDrawableHitCircle(HitCircle circle, bool auto) => new TestDrawableHitCircle(circle, auto) { Anchor = Anchor.Centre, Depth = depthIndex++ }; private Drawable testStream(float circleSize, bool auto = false) { var container = new Container { RelativeSizeAxes = Axes.Both }; Vector2 pos = new Vector2(-250, 0); for (int i = 0; i <= 1000; i += 100) { container.Add(testSingle(circleSize, auto, i, pos)); pos.X += 50; } return container; } protected class TestDrawableHitCircle : DrawableHitCircle { private readonly bool auto; public TestDrawableHitCircle(HitCircle h, bool auto) : base(h) { this.auto = auto; } public void TriggerJudgement() => UpdateResult(true); protected override void CheckForResult(bool userTriggered, double timeOffset) { if (auto && !userTriggered && timeOffset > 0) { // force success ApplyResult(r => r.Type = HitResult.Great); } else base.CheckForResult(userTriggered, timeOffset); } } } }