// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using osu.Framework.Allocation; using osu.Framework.Localisation; using osu.Game.Collections; using osu.Game.Database; using osu.Game.Localisation; using osu.Game.Overlays.Notifications; namespace osu.Game.Overlays.Settings.Sections.Maintenance { public partial class CollectionsSettings : SettingsSubsection { protected override LocalisableString Header => CommonStrings.Collections; [Resolved] private RealmAccess realm { get; set; } = null!; [Resolved] private INotificationOverlay? notificationOverlay { get; set; } [BackgroundDependencyLoader] private void load(IDialogOverlay? dialogOverlay) { Add(new DangerousSettingsButton { Text = MaintenanceSettingsStrings.DeleteAllCollections, Action = () => { dialogOverlay?.Push(new MassDeleteConfirmationDialog(deleteAllCollections)); } }); } private void deleteAllCollections() { bool anyDeleted = realm.Write(r => { if (r.All().Any()) { r.RemoveAll(); return true; } else { return false; } }); notificationOverlay?.Post(new ProgressCompletionNotification { Text = anyDeleted ? MaintenanceSettingsStrings.DeletedAllCollections : MaintenanceSettingsStrings.NoCollectionsFoundToDelete }); } } }