// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Bindables; using osuTK.Graphics; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osuTK; namespace osu.Game.Overlays.Settings { public abstract class SettingsItem : Container, IFilterable, ISettingsItem, IHasCurrentValue { protected abstract Drawable CreateControl(); protected Drawable Control { get; } private IHasCurrentValue controlWithCurrent => Control as IHasCurrentValue; protected override Container Content => FlowContent; protected readonly FillFlowContainer FlowContent; private SpriteText labelText; public bool ShowsDefaultIndicator = true; public virtual string LabelText { get => labelText?.Text ?? string.Empty; set { if (labelText == null) { // construct lazily for cases where the label is not needed (may be provided by the Control). FlowContent.Insert(-1, labelText = new OsuSpriteText()); updateDisabled(); } labelText.Text = value; } } [Obsolete("Use Current instead")] // Can be removed 20210406 public Bindable Bindable { get => Current; set => Current = value; } public virtual Bindable Current { get => controlWithCurrent.Current; set => controlWithCurrent.Current = value; } public virtual IEnumerable FilterTerms => Keywords == null ? new[] { LabelText } : new List(Keywords) { LabelText }.ToArray(); public IEnumerable Keywords { get; set; } public bool MatchingFilter { set => this.FadeTo(value ? 1 : 0); } public bool FilteringActive { get; set; } public event Action SettingChanged; protected SettingsItem() { RestoreDefaultValueButton restoreDefaultButton; RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; Padding = new MarginPadding { Right = SettingsPanel.CONTENT_MARGINS }; InternalChildren = new Drawable[] { restoreDefaultButton = new RestoreDefaultValueButton(), FlowContent = new FillFlowContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Padding = new MarginPadding { Left = SettingsPanel.CONTENT_MARGINS }, Child = Control = CreateControl() }, }; // all bindable logic is in constructor intentionally to support "CreateSettingsControls" being used in a context it is // never loaded, but requires bindable storage. if (controlWithCurrent != null) { controlWithCurrent.Current.ValueChanged += _ => SettingChanged?.Invoke(); controlWithCurrent.Current.DisabledChanged += _ => updateDisabled(); if (ShowsDefaultIndicator) restoreDefaultButton.Bindable = controlWithCurrent.Current; } } private void updateDisabled() { if (labelText != null) labelText.Alpha = controlWithCurrent.Current.Disabled ? 0.3f : 1; } private class RestoreDefaultValueButton : Container, IHasTooltip { private Bindable bindable; public Bindable Bindable { get => bindable; set { bindable = value; bindable.ValueChanged += _ => UpdateState(); bindable.DisabledChanged += _ => UpdateState(); bindable.DefaultChanged += _ => UpdateState(); UpdateState(); } } private Color4 buttonColour; private bool hovering; public RestoreDefaultValueButton() { RelativeSizeAxes = Axes.Y; Width = SettingsPanel.CONTENT_MARGINS; Alpha = 0f; } [BackgroundDependencyLoader] private void load(OsuColour colour) { buttonColour = colour.Yellow; Child = new Container { Anchor = Anchor.Centre, Origin = Anchor.Centre, RelativeSizeAxes = Axes.Both, CornerRadius = 3, Masking = true, Colour = buttonColour, EdgeEffect = new EdgeEffectParameters { Colour = buttonColour.Opacity(0.1f), Type = EdgeEffectType.Glow, Radius = 2, }, Size = new Vector2(0.33f, 0.8f), Child = new Box { RelativeSizeAxes = Axes.Both }, }; } protected override void LoadComplete() { base.LoadComplete(); UpdateState(); } public string TooltipText => "revert to default"; protected override bool OnClick(ClickEvent e) { if (bindable != null && !bindable.Disabled) bindable.SetDefault(); return true; } protected override bool OnHover(HoverEvent e) { hovering = true; UpdateState(); return false; } protected override void OnHoverLost(HoverLostEvent e) { hovering = false; UpdateState(); } public void SetButtonColour(Color4 buttonColour) { this.buttonColour = buttonColour; UpdateState(); } public void UpdateState() { if (bindable == null) return; this.FadeTo(bindable.IsDefault ? 0f : hovering && !bindable.Disabled ? 1f : 0.65f, 200, Easing.OutQuint); this.FadeColour(bindable.Disabled ? Color4.Gray : buttonColour, 200, Easing.OutQuint); } } } }