// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using Moq; using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Timing; using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit.Checks; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Storyboards; using osuTK; using static osu.Game.Tests.Visual.OsuTestScene.ClockBackedTestWorkingBeatmap; namespace osu.Game.Tests.Editing.Checks { public class CheckUnusedAudioAtEndTest { private CheckUnusedAudioAtEnd check = null!; private IBeatmap beatmapNotFullyMapped = null!; private IBeatmap beatmapFullyMapped = null!; [SetUp] public void Setup() { check = new CheckUnusedAudioAtEnd(); beatmapNotFullyMapped = new Beatmap { HitObjects = { new HitCircle { StartTime = 0 }, new HitCircle { StartTime = 1_298 }, }, BeatmapInfo = new BeatmapInfo { Metadata = new BeatmapMetadata { AudioFile = "abc123.jpg" } } }; beatmapFullyMapped = new Beatmap { HitObjects = { new HitCircle { StartTime = 0 }, new HitCircle { StartTime = 9000 }, }, BeatmapInfo = new BeatmapInfo { Metadata = new BeatmapMetadata { AudioFile = "abc123.jpg" }, } }; } [Test] public void TestAudioNotFullyUsed() { var context = getContext(beatmapNotFullyMapped); var issues = check.Run(context).ToList(); Assert.That(issues, Has.Count.EqualTo(1)); Assert.That(issues.Single().Template is CheckUnusedAudioAtEnd.IssueTemplateUnusedAudioAtEnd); } [Test] public void TestAudioNotFullyUsedWithVideo() { var storyboard = new Storyboard(); var video = new StoryboardVideo("abc123.mp4", 0); storyboard.GetLayer("Video").Add(video); var mockWorkingBeatmap = getMockWorkingBeatmap(beatmapNotFullyMapped, storyboard); var context = getContext(beatmapNotFullyMapped, mockWorkingBeatmap); var issues = check.Run(context).ToList(); Assert.That(issues, Has.Count.EqualTo(1)); Assert.That(issues.Single().Template is CheckUnusedAudioAtEnd.IssueTemplateUnusedAudioAtEndStoryboardOrVideo); } [Test] public void TestAudioNotFullyUsedWithStoryboardElement() { var storyboard = new Storyboard(); var sprite = new StoryboardSprite("unknown", Anchor.TopLeft, Vector2.Zero); storyboard.GetLayer("Background").Add(sprite); var mockWorkingBeatmap = getMockWorkingBeatmap(beatmapNotFullyMapped, storyboard); var context = getContext(beatmapNotFullyMapped, mockWorkingBeatmap); var issues = check.Run(context).ToList(); Assert.That(issues, Has.Count.EqualTo(1)); Assert.That(issues.Single().Template is CheckUnusedAudioAtEnd.IssueTemplateUnusedAudioAtEndStoryboardOrVideo); } [Test] public void TestAudioFullyUsed() { var context = getContext(beatmapFullyMapped); var issues = check.Run(context).ToList(); Assert.That(issues, Has.Count.EqualTo(0)); } private BeatmapVerifierContext getContext(IBeatmap beatmap) { return new BeatmapVerifierContext(beatmap, getMockWorkingBeatmap(beatmap, new Storyboard()).Object); } private BeatmapVerifierContext getContext(IBeatmap beatmap, Mock workingBeatmap) { return new BeatmapVerifierContext(beatmap, workingBeatmap.Object); } private Mock getMockWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard) { var mockTrack = new TrackVirtualStore(new FramedClock()).GetVirtual(10000, "virtual"); var mockWorkingBeatmap = new Mock(); mockWorkingBeatmap.SetupGet(w => w.Beatmap).Returns(beatmap); mockWorkingBeatmap.SetupGet(w => w.Track).Returns(mockTrack); mockWorkingBeatmap.SetupGet(w => w.Storyboard).Returns(storyboard); return mockWorkingBeatmap; } } }