// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using Realms; namespace osu.Game.Beatmaps { /// /// User settings overrides that are attached to a beatmap. /// public class BeatmapUserSettings : EmbeddedObject { /// /// An audio offset that can be used for timing adjustments. /// public double Offset { get; set; } } }