// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Graphics.Containers; using osu.Game.Rulesets.Judgements; namespace osu.Game.Rulesets.UI { public partial class JudgementContainer : Container where T : DrawableJudgement { public override void Add(T judgement) { ArgumentNullException.ThrowIfNull(judgement); // remove any existing judgements for the judged object. // this can be the case when rewinding. RemoveAll(c => c.JudgedHitObject == judgement.JudgedHitObject, false); base.Add(judgement); } } }