// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable enable using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osuTK; namespace osu.Game.Overlays.Chat { public class ChatOverlayTopBar : Container { // IsHovered is used by overlay public override bool HandlePositionalInput => true; [BackgroundDependencyLoader] private void load(OverlayColourProvider colourProvider, TextureStore textures) { Children = new Drawable[] { new Box { RelativeSizeAxes = Axes.Both, Colour = colourProvider.Background3, }, new GridContainer { RelativeSizeAxes = Axes.Both, ColumnDimensions = new[] { new Dimension(GridSizeMode.Absolute, 50), new Dimension(), }, Content = new[] { new Drawable[] { new Sprite { Anchor = Anchor.Centre, Origin = Anchor.Centre, Texture = textures.Get("Icons/Hexacons/messaging"), Size = new Vector2(18), }, // Placeholder text new OsuSpriteText { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Text = "osu!chat", Font = OsuFont.Torus.With(size: 16, weight: FontWeight.SemiBold), Margin = new MarginPadding { Bottom = 2f }, }, }, }, }, }; } } }