// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics.Containers; using osu.Game.Audio; using osu.Game.Configuration; using osu.Game.Rulesets.Scoring; using osu.Game.Skinning; namespace osu.Game.Screens.Play { public class ComboEffects : CompositeDrawable { private readonly ScoreProcessor processor; private SkinnableSound comboBreakSample; private Bindable alwaysPlay; private bool firstTime = true; public ComboEffects(ScoreProcessor processor) { this.processor = processor; } [BackgroundDependencyLoader] private void load(OsuConfigManager config) { InternalChild = comboBreakSample = new SkinnableSound(new SampleInfo("Gameplay/combobreak")); alwaysPlay = config.GetBindable(OsuSetting.AlwaysPlayFirstComboBreak); } protected override void LoadComplete() { base.LoadComplete(); processor.Combo.BindValueChanged(onComboChange); } private void onComboChange(ValueChangedEvent combo) { if (combo.NewValue == 0 && (combo.OldValue > 20 || (alwaysPlay.Value && firstTime))) { comboBreakSample?.Play(); firstTime = false; } } } }