// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Skinning; namespace osu.Game.Screens.Play.HUD { public class SkinnableAccuracyCounter : SkinnableDrawable { public SkinnableAccuracyCounter() : base(new HUDSkinComponent(HUDSkinComponents.AccuracyCounter), _ => new DefaultAccuracyCounter()) { CentreComponent = false; } } }