// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.ComponentModel; using osu.Framework.Allocation; using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; using osu.Game.Online.Rooms; using osuTK.Graphics; namespace osu.Game.Screens.OnlinePlay.Lounge.Components { public partial class FreestyleStatusPill : OnlinePlayPill { private readonly Room room; [Resolved] private OsuColour colours { get; set; } = null!; protected override FontUsage Font => base.Font.With(weight: FontWeight.SemiBold); public FreestyleStatusPill(Room room) { this.room = room; } protected override void LoadComplete() { base.LoadComplete(); Pill.Background.Alpha = 1; Pill.Background.Colour = colours.Yellow; TextFlow.Text = "Freestyle"; TextFlow.Colour = Color4.Black; room.PropertyChanged += onRoomPropertyChanged; updateFreestyleStatus(); } private void onRoomPropertyChanged(object? sender, PropertyChangedEventArgs e) { switch (e.PropertyName) { case nameof(Room.CurrentPlaylistItem): case nameof(Room.Playlist): updateFreestyleStatus(); break; } } private void updateFreestyleStatus() { PlaylistItem? currentItem = room.Playlist.GetCurrentItem() ?? room.CurrentPlaylistItem; Alpha = currentItem?.Freestyle == true ? 1 : 0; } protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); room.PropertyChanged -= onRoomPropertyChanged; } } }