// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.UserInterface; using osu.Game.Graphics.Containers; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.UI; using osuTK; namespace osu.Game.Screens.Play.HUD { /// /// A horizontally wrapping display of mods. For cases where wrapping is not required, use instead. /// public partial class ModFlowDisplay : ReverseChildIDFillFlowContainer, IHasCurrentValue> { private const int fade_duration = 1000; private readonly BindableWithCurrent> current = new BindableWithCurrent>(); public Bindable> Current { get => current.Current; set { ArgumentNullException.ThrowIfNull(value); current.Current = value; } } private float iconScale = 1; public float IconScale { get => iconScale; set { iconScale = value; updateDisplay(); } } public ModFlowDisplay() { Direction = FillDirection.Full; } protected override void LoadComplete() { base.LoadComplete(); Current.BindValueChanged(_ => updateDisplay(), true); this.FadeInFromZero(fade_duration, Easing.OutQuint); } private void updateDisplay() { Clear(); if (current.Value == null) return; Spacing = new Vector2(0, -12 * iconScale); foreach (Mod mod in current.Value.AsOrdered()) { Add(new ModIcon(mod) { Scale = new Vector2(0.6f * iconScale), Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, }); } } } }