// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Game.Online.API; using osu.Game.Online.Chat; using osu.Game.Users; using osuTK; namespace osu.Game.Overlays.Profile.Header.Components { public class MessageUserButton : ProfileHeaderButton { public readonly Bindable User = new Bindable(); public override string TooltipText => "send message"; [Resolved(CanBeNull = true)] private ChannelManager channelManager { get; set; } [Resolved(CanBeNull = true)] private UserProfileOverlay userOverlay { get; set; } [Resolved(CanBeNull = true)] private ChatOverlay chatOverlay { get; set; } [Resolved] private IAPIProvider apiProvider { get; set; } public MessageUserButton() { Content.Alpha = 0; Child = new SpriteIcon { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Icon = FontAwesome.Solid.Envelope, FillMode = FillMode.Fit, Size = new Vector2(50, 14) }; Action = () => { if (!Content.IsPresent) return; channelManager?.OpenPrivateChannel(User.Value); userOverlay?.Hide(); chatOverlay?.Show(); }; User.ValueChanged += e => Content.Alpha = !e.NewValue.PMFriendsOnly && apiProvider.LocalUser.Value.Id != e.NewValue.Id ? 1 : 0; } } }