// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Screens; using osu.Game.Screens.Menu; using osu.Game.Screens.Play; namespace osu.Game.Screens.Edit.GameplayTest { public class EditorPlayerLoader : PlayerLoader { [Resolved] private OsuLogo osuLogo { get; set; } public EditorPlayerLoader(Editor editor) : base(() => new EditorPlayer(editor)) { } public override void OnEntering(IScreen last) { base.OnEntering(last); MetadataInfo.FinishTransforms(true); } protected override void LogoArriving(OsuLogo logo, bool resuming) { // call base with resuming forcefully set to true to reduce logo movements. base.LogoArriving(logo, true); logo.FinishTransforms(true, nameof(Scale)); } protected override void ContentOut() { base.ContentOut(); osuLogo.FadeOut(CONTENT_OUT_DURATION, Easing.OutQuint); } protected override double PlayerPushDelay => 0; } }