// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Testing; using osu.Framework.Utils; using osu.Game.Screens.Menu; namespace osu.Game.Tests.Visual.Menus { [TestFixture] public partial class TestSceneStarFountain : OsuTestScene { [SetUpSteps] public void SetUpSteps() { AddStep("make fountains", () => { Children = new[] { new StarFountain { Anchor = Anchor.BottomCentre, Origin = Anchor.BottomCentre, X = 200, }, new StarFountain { Anchor = Anchor.BottomCentre, Origin = Anchor.BottomCentre, X = -200, }, }; }); } [Test] public void TestPew() { AddRepeatStep("activate fountains sometimes", () => { foreach (var fountain in Children.OfType<StarFountain>()) { if (RNG.NextSingle() > 0.8f) fountain.Shoot(RNG.Next(-1, 2)); } }, 150); } } }