// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; using osu.Framework.Localisation; using osu.Game.Graphics.UserInterfaceV2; using osuTK; namespace osu.Game.Overlays.Settings { public partial class SettingsButton : RoundedButton, IHasTooltip, IConditionalFilterable { // We don't want to receive input at the padded area public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Content.ReceivePositionalInputAt(screenSpacePos); public SettingsButton() { RelativeSizeAxes = Axes.X; Padding = new MarginPadding { Left = SettingsPanel.CONTENT_MARGINS, Right = SettingsPanel.CONTENT_MARGINS }; } public LocalisableString TooltipText { get; set; } public BindableBool CanBeShown { get; } = new BindableBool(true); IBindable IConditionalFilterable.CanBeShown => CanBeShown; public override IEnumerable FilterTerms { get { if (TooltipText != default) return base.FilterTerms.Append(TooltipText); return base.FilterTerms; } } } }