// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Bindables; using osu.Framework.Graphics.UserInterface; using osu.Game.Rulesets; using osu.Game.Users; namespace osu.Game.Overlays.Profile.Header.Components { public class ProfileRulesetSelector : OverlayRulesetSelector { public readonly Bindable<User> User = new Bindable<User>(); protected override void LoadComplete() { base.LoadComplete(); User.BindValueChanged(u => SetDefaultRuleset(Rulesets.GetRuleset(u.NewValue?.PlayMode ?? "osu")), true); } public void SetDefaultRuleset(RulesetInfo ruleset) { foreach (var tabItem in TabContainer) ((ProfileRulesetTabItem)tabItem).IsDefault = ((ProfileRulesetTabItem)tabItem).Value.ID == ruleset.ID; } protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new ProfileRulesetTabItem(value); } }