using System; using OpenTK.Input; using osu.Framework.GameModes.Testing; using osu.Framework.Graphics; using osu.Game.Graphics.UserInterface; namespace osu.Desktop.Tests { class TestCaseKeyCounter : TestCase { public override string Name => @"KeyCounter"; public override string Description => @"Tests key counter"; public override void Reset() { base.Reset(); KeyCounter kc = new KeyCounter { Origin = Anchor.Centre, Anchor = Anchor.Centre, IsCounting = true }; Add(kc); kc.AddKey(new KeyBoardCount(@"Z", Key.Z)); kc.AddKey(new KeyBoardCount(@"X", Key.X)); kc.AddKey(new MouseCount(@"M1", MouseButton.Left)); kc.AddKey(new MouseCount(@"M2", MouseButton.Right)); } } }