// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using osu.Framework.Allocation; using osu.Framework.Audio.Sample; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Textures; namespace osu.Game.Skinning { public class LocalSkinOverrideContainer : Container, ISkinSource { public event Action SourceChanged; public Drawable GetDrawableComponent(string componentName) => source.GetDrawableComponent(componentName) ?? fallbackSource?.GetDrawableComponent(componentName); public Texture GetTexture(string componentName) => source.GetTexture(componentName) ?? fallbackSource.GetTexture(componentName); public SampleChannel GetSample(string sampleName) => source.GetSample(sampleName) ?? fallbackSource?.GetSample(sampleName); public TValue? GetValue(Func query) where TConfiguration : SkinConfiguration where TValue : struct { TValue? val = null; var conf = (source as Skin)?.Configuration as TConfiguration; if (conf != null) val = query?.Invoke(conf); return val ?? fallbackSource?.GetValue(query); } public TValue GetValue(Func query) where TConfiguration : SkinConfiguration where TValue : class { TValue val = null; var conf = (source as Skin)?.Configuration as TConfiguration; if (conf != null) val = query?.Invoke(conf); return val ?? fallbackSource?.GetValue(query); } private readonly ISkinSource source; private ISkinSource fallbackSource; public LocalSkinOverrideContainer(ISkinSource source) { this.source = source; } private void onSourceChanged() => SourceChanged?.Invoke(); protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent) { var dependencies = new DependencyContainer(base.CreateLocalDependencies(parent)); fallbackSource = dependencies.Get(); dependencies.CacheAs(this); return dependencies; } protected override void LoadComplete() { base.LoadComplete(); if (fallbackSource != null) fallbackSource.SourceChanged += onSourceChanged; } protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); if (fallbackSource != null) fallbackSource.SourceChanged -= onSourceChanged; } } }