// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Localisation; namespace osu.Game.Localisation { public static class MultiplayerMatchStrings { private const string prefix = @"osu.Game.Resources.Localisation.MultiplayerMatchStrings"; /// /// "Stop countdown" /// public static LocalisableString StopCountdown => new TranslatableString(getKey(@"stop_countdown"), @"Stop countdown"); /// /// "Countdown settings" /// public static LocalisableString CountdownSettings => new TranslatableString(getKey(@"countdown_settings"), @"Countdown settings"); /// /// "Start match in {0}" /// public static LocalisableString StartMatchWithCountdown(string humanReadableTime) => new TranslatableString(getKey(@"start_match_width_countdown"), @"Start match in {0}", humanReadableTime); private static string getKey(string key) => $@"{prefix}:{key}"; } }