// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using System.Collections.Generic; using System.Linq; using OpenTK; using OpenTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Framework.MathUtils; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Drawables; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Cursor; namespace osu.Game.Screens.Select { public class BeatmapInfoWedge : OverlayContainer { private static readonly Vector2 wedged_container_shear = new Vector2(0.15f, 0); private Drawable info; public BeatmapInfoWedge() { Shear = wedged_container_shear; Masking = true; BorderColour = new Color4(221, 255, 255, 255); BorderThickness = 2.5f; EdgeEffect = new EdgeEffectParameters { Type = EdgeEffectType.Glow, Colour = new Color4(130, 204, 255, 150), Radius = 20, Roundness = 15, }; } protected override bool BlockPassThroughMouse => false; protected override void PopIn() { this.MoveToX(0, 800, Easing.OutQuint); this.RotateTo(0, 800, Easing.OutQuint); } protected override void PopOut() { this.MoveToX(-100, 800, Easing.InQuint); this.RotateTo(10, 800, Easing.InQuint); } public void UpdateBeatmap(WorkingBeatmap beatmap) { LoadComponentAsync(new BufferedWedgeInfo(beatmap) { Shear = -Shear, Depth = info?.Depth + 1 ?? 0, }, newInfo => { // ensure we ourselves are visible if not already. if (!IsPresent) this.FadeIn(250); info?.FadeOut(250); info?.Expire(); Add(info = newInfo); }); } public class BufferedWedgeInfo : BufferedContainer { private readonly WorkingBeatmap working; public BufferedWedgeInfo(WorkingBeatmap working) { this.working = working; } [BackgroundDependencyLoader] private void load() { BeatmapInfo beatmapInfo = working.BeatmapInfo; BeatmapMetadata metadata = beatmapInfo.Metadata ?? working.BeatmapSetInfo?.Metadata ?? new BeatmapMetadata(); Beatmap beatmap = working.Beatmap; List labels = new List(); if (beatmap != null) { HitObject lastObject = beatmap.HitObjects.LastOrDefault(); double endTime = (lastObject as IHasEndTime)?.EndTime ?? lastObject?.StartTime ?? 0; labels.Add(new InfoLabel(new BeatmapStatistic { Name = "Length", Icon = FontAwesome.fa_clock_o, Content = beatmap.HitObjects.Count == 0 ? "-" : TimeSpan.FromMilliseconds(endTime - beatmap.HitObjects.First().StartTime).ToString(@"m\:ss"), })); labels.Add(new InfoLabel(new BeatmapStatistic { Name = "BPM", Icon = FontAwesome.fa_circle, Content = getBPMRange(beatmap), })); //get statistics from the current ruleset. labels.AddRange(beatmapInfo.Ruleset.CreateInstance().GetBeatmapStatistics(working).Select(s => new InfoLabel(s))); } PixelSnapping = true; CacheDrawnFrameBuffer = true; RelativeSizeAxes = Axes.Both; Children = new Drawable[] { // We will create the white-to-black gradient by modulating transparency and having // a black backdrop. This results in an sRGB-space gradient and not linear space, // transitioning from white to black more perceptually uniformly. new Box { RelativeSizeAxes = Axes.Both, Colour = Color4.Black, }, // We use a container, such that we can set the colour gradient to go across the // vertices of the masked container instead of the vertices of the (larger) sprite. new Container { RelativeSizeAxes = Axes.Both, Colour = ColourInfo.GradientVertical(Color4.White, Color4.White.Opacity(0.3f)), Children = new[] { // Zoomed-in and cropped beatmap background new BeatmapBackgroundSprite(working) { RelativeSizeAxes = Axes.Both, Anchor = Anchor.Centre, Origin = Anchor.Centre, FillMode = FillMode.Fill, }, }, }, new DifficultyColourBar(beatmapInfo) { RelativeSizeAxes = Axes.Y, Width = 20, }, new FillFlowContainer { Name = "Top-aligned metadata", Anchor = Anchor.TopLeft, Origin = Anchor.TopLeft, Direction = FillDirection.Vertical, Margin = new MarginPadding { Top = 10, Left = 25, Right = 10, Bottom = 20 }, AutoSizeAxes = Axes.Both, Children = new Drawable[] { new OsuSpriteText { Font = @"Exo2.0-MediumItalic", Text = beatmapInfo.Version, TextSize = 24, }, } }, new FillFlowContainer { Name = "Bottom-aligned metadata", Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, Direction = FillDirection.Vertical, Margin = new MarginPadding { Top = 15, Left = 25, Right = 10, Bottom = 20 }, AutoSizeAxes = Axes.Both, Children = new Drawable[] { new OsuSpriteText { Font = @"Exo2.0-MediumItalic", Text = !string.IsNullOrEmpty(metadata.Source) ? metadata.Source + " — " + metadata.Title : metadata.Title, TextSize = 28, }, new OsuSpriteText { Font = @"Exo2.0-MediumItalic", Text = metadata.Artist, TextSize = 17, }, new FillFlowContainer { Margin = new MarginPadding { Top = 10 }, Direction = FillDirection.Horizontal, AutoSizeAxes = Axes.Both, Children = new[] { new OsuSpriteText { Font = @"Exo2.0-Medium", Text = "mapped by ", TextSize = 15, }, new OsuSpriteText { Font = @"Exo2.0-Bold", Text = metadata.Author.Username, TextSize = 15, }, } }, new FillFlowContainer { Margin = new MarginPadding { Top = 20 }, Spacing = new Vector2(20, 0), AutoSizeAxes = Axes.Both, Children = labels }, } }, }; } private string getBPMRange(Beatmap beatmap) { double bpmMax = beatmap.ControlPointInfo.BPMMaximum; double bpmMin = beatmap.ControlPointInfo.BPMMinimum; if (Precision.AlmostEquals(bpmMin, bpmMax)) return $"{bpmMin:0}"; return $"{bpmMin:0}-{bpmMax:0} (mostly {beatmap.ControlPointInfo.BPMMode:0})"; } public class InfoLabel : Container, IHasTooltip { public string TooltipText { get; private set; } public InfoLabel(BeatmapStatistic statistic) { TooltipText = statistic.Name; AutoSizeAxes = Axes.Both; Children = new Drawable[] { new Container { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Size = new Vector2(20), Children = new[] { new SpriteIcon { Anchor = Anchor.Centre, Origin = Anchor.Centre, RelativeSizeAxes = Axes.Both, Colour = OsuColour.FromHex(@"441288"), Icon = FontAwesome.fa_square, Rotation = 45, }, new SpriteIcon { Anchor = Anchor.Centre, Origin = Anchor.Centre, RelativeSizeAxes = Axes.Both, Scale = new Vector2(0.8f), Colour = OsuColour.FromHex(@"f7dd55"), Icon = statistic.Icon, }, } }, new OsuSpriteText { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Colour = new Color4(255, 221, 85, 255), Font = @"Exo2.0-Bold", Margin = new MarginPadding { Left = 30 }, Text = statistic.Content, TextSize = 17, } }; } } private class DifficultyColourBar : DifficultyColouredContainer { public DifficultyColourBar(BeatmapInfo beatmap) : base(beatmap) { } [BackgroundDependencyLoader] private void load() { const float full_opacity_ratio = 0.7f; Children = new Drawable[] { new Box { RelativeSizeAxes = Axes.Both, Colour = AccentColour, Width = full_opacity_ratio, }, new Box { RelativeSizeAxes = Axes.Both, RelativePositionAxes = Axes.Both, Colour = AccentColour, Alpha = 0.5f, X = full_opacity_ratio, Width = 1 - full_opacity_ratio, } }; } } } } }