// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input; using osu.Framework.Input.Bindings; using osu.Framework.Input.Events; using osu.Game.Rulesets.Osu.Skinning.Default; using osu.Game.Skinning; using osuTK; namespace osu.Game.Rulesets.Osu.UI { [Cached] public class SmokeContainer : Container, IRequireHighFrequencyMousePosition, IKeyBindingHandler { public event Action? SmokeMoved; public event Action? SmokeEnded; private bool isSmoking = false; public override bool ReceivePositionalInputAt(Vector2 _) => true; public bool OnPressed(KeyBindingPressEvent e) { if (e.Action == OsuAction.Smoke) { isSmoking = true; AddInternal(new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.Smoke), _ => new DefaultSmoke())); return true; } return false; } public void OnReleased(KeyBindingReleaseEvent e) { if (e.Action == OsuAction.Smoke) { isSmoking = false; SmokeEnded?.Invoke(Time.Current); } } protected override bool OnMouseMove(MouseMoveEvent e) { if (isSmoking) SmokeMoved?.Invoke(e.MousePosition, Time.Current); return base.OnMouseMove(e); } } }