// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Skinning; namespace osu.Game.Rulesets.Osu.Skinning.Legacy { public class LegacySmoke : Smoke { private ISkin skin; public LegacySmoke(ISkin skin) { this.skin = skin; PathRadius = 8; } protected override void LoadComplete() { base.LoadComplete(); Texture = skin.GetTexture("cursor-smoke"); } } }