// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Objects; namespace osu.Game.Screens.Edit.Commands { public class SetExpectedDistanceCommand : IEditorCommand { public readonly SliderPath Path; public readonly double? ExpectedDistance; public SetExpectedDistanceCommand(SliderPath path, double? expectedDistance) { Path = path; ExpectedDistance = expectedDistance; } public void Apply() => Path.ExpectedDistance.Value = ExpectedDistance; public IEditorCommand CreateUndo() => new SetExpectedDistanceCommand(Path, Path.ExpectedDistance.Value); } }