// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Online.API.Requests.Responses; namespace osu.Game.Overlays.Changelog { public class ChangelogUpdateStreamControl : OverlayStreamControl { protected override OverlayStreamItem CreateStreamItem(APIUpdateStream value) => new ChangelogUpdateStreamItem(value); protected override void LoadComplete() { // suppress base logic of immediately selecting first item if one exists // (we always want to start with no stream selected). } } }