// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Localisation; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Localisation; namespace osu.Game.Overlays.FirstRunSetup { [LocalisableDescription(typeof(FirstRunSetupOverlayStrings), nameof(FirstRunSetupOverlayStrings.WelcomeTitle))] public class ScreenWelcome : FirstRunSetupScreen { [BackgroundDependencyLoader] private void load() { Content.Children = new Drawable[] { new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: 20)) { Text = FirstRunSetupOverlayStrings.WelcomeDescription, RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y }, }; } } }