// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Allocation; using osu.Game.Graphics; namespace osu.Game.Screens.Select.Options { public class BeatmapOptionsEditButton : BeatmapOptionsButton { [BackgroundDependencyLoader] private void load(OsuColour colour) { ButtonColour = colour.Yellow; } public BeatmapOptionsEditButton() { Icon = FontAwesome.fa_pencil; FirstLineText = @"Edit"; SecondLineText = @"Beatmap"; } } }