// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Game.Overlays.Settings.Sections.Audio; namespace osu.Game.Overlays.Settings.Sections { public class AudioSection : SettingsSection { public override string Header => "Audio"; public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.Solid.VolumeUp }; public override IEnumerable FilterTerms => base.FilterTerms.Concat(new[] { "sound" }); public AudioSection() { Children = new Drawable[] { new AudioDevicesSettings(), new VolumeSettings(), new OffsetSettings(), new MainMenuSettings() }; } } }