// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Testing; using osu.Game.Screens; namespace osu.Game.Tests.Visual { /// /// A test case which can be used to test a screen (that relies on OnEntering being called to execute startup instructions). /// public abstract class ScreenTestScene : OsuManualInputManagerTestScene { protected readonly OsuScreenStack Stack; private readonly Container content; protected override Container Content => content; protected ScreenTestScene() { base.Content.AddRange(new Drawable[] { Stack = new OsuScreenStack { RelativeSizeAxes = Axes.Both }, content = new Container { RelativeSizeAxes = Axes.Both } }); } protected void LoadScreen(OsuScreen screen) => Stack.Push(screen); [SetUpSteps] public virtual void SetUpSteps() => addExitAllScreensStep(); [TearDownSteps] public virtual void TearDownSteps() => addExitAllScreensStep(); private void addExitAllScreensStep() { AddUntilStep("exit all screens", () => { if (Stack.CurrentScreen == null) return true; Stack.Exit(); return false; }); } } }