// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable enable using System; using System.Threading.Tasks; using osu.Framework.Extensions.ExceptionExtensions; using osu.Framework.Logging; namespace osu.Game.Extensions { public static class TaskExtensions { /// /// Denote a task which is to be run without local error handling logic, where failure is not catastrophic. /// Avoids unobserved exceptions from being fired. /// /// The task. /// /// Whether errors should be logged as errors visible to users, or as debug messages. /// Logging as debug will essentially silence the errors on non-release builds. /// public static void CatchUnobservedExceptions(this Task task, bool logAsError = false) { task.ContinueWith(t => { Exception? exception = t.Exception?.AsSingular(); if (logAsError) Logger.Error(exception, $"Error running task: {exception?.Message ?? "(unknown)"}", LoggingTarget.Runtime, true); else Logger.Log($"Error running task: {exception}", LoggingTarget.Runtime, LogLevel.Debug); }, TaskContinuationOptions.NotOnRanToCompletion); } } }