// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.Objects.Drawables; using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; using osu.Game.Tests.Visual; using osuTK; namespace osu.Game.Rulesets.Catch.Tests { public class TestSceneDrawableHitObjects : OsuTestScene { public override IReadOnlyList RequiredTypes => new[] { typeof(CatcherArea.Catcher), typeof(DrawableCatchRuleset), typeof(DrawableFruit), typeof(DrawableJuiceStream), typeof(DrawableBanana) }; private DrawableCatchRuleset drawableRuleset; private double playfieldTime => drawableRuleset.Playfield.Time.Current; [BackgroundDependencyLoader] private void load() { var controlPointInfo = new ControlPointInfo(); controlPointInfo.Add(0, new TimingControlPoint()); WorkingBeatmap beatmap = CreateWorkingBeatmap(new Beatmap { HitObjects = new List { new Fruit() }, BeatmapInfo = new BeatmapInfo { BaseDifficulty = new BeatmapDifficulty(), Metadata = new BeatmapMetadata { Artist = @"Unknown", Title = @"You're breathtaking", AuthorString = @"Everyone", }, Ruleset = new CatchRuleset().RulesetInfo }, ControlPointInfo = controlPointInfo }); Add(new Container { Anchor = Anchor.Centre, Origin = Anchor.Centre, RelativeSizeAxes = Axes.Both, Children = new[] { drawableRuleset = new DrawableCatchRuleset(new CatchRuleset(), beatmap.GetPlayableBeatmap(new CatchRuleset().RulesetInfo)) } }); AddStep("miss fruits", () => spawnFruits()); AddStep("hit fruits", () => spawnFruits(true)); AddStep("miss juicestream", () => spawnJuiceStream()); AddStep("hit juicestream", () => spawnJuiceStream(true)); AddStep("miss bananas", () => spawnBananas()); AddStep("hit bananas", () => spawnBananas(true)); } private void spawnFruits(bool hit = false) { for (int i = 1; i <= 4; i++) { var fruit = new Fruit { X = getXCoords(hit), LastInCombo = i % 4 == 0, StartTime = playfieldTime + 800 + (200 * i) }; fruit.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); addToPlayfield(new DrawableFruit(fruit)); } } private void spawnJuiceStream(bool hit = false) { var xCoords = getXCoords(hit); var juice = new JuiceStream { X = xCoords, StartTime = playfieldTime + 1000, Path = new SliderPath(PathType.Linear, new[] { Vector2.Zero, new Vector2(0, 200) }) }; juice.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); if (juice.NestedHitObjects.Last() is CatchHitObject tail) tail.LastInCombo = true; // usually the (Catch)BeatmapProcessor would do this for us when necessary addToPlayfield(new DrawableJuiceStream(juice, drawableRuleset.CreateDrawableRepresentation)); } private void spawnBananas(bool hit = false) { for (int i = 1; i <= 4; i++) { var banana = new Banana { X = getXCoords(hit), LastInCombo = i % 4 == 0, StartTime = playfieldTime + 800 + (200 * i) }; banana.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); addToPlayfield(new DrawableBanana(banana)); } } private float getXCoords(bool hit) { const float x_offset = 0.2f; float xCoords = drawableRuleset.Playfield.Width / 2; if (drawableRuleset.Playfield is CatchPlayfield catchPlayfield) catchPlayfield.CatcherArea.MovableCatcher.X = xCoords - x_offset; if (hit) xCoords -= x_offset; else xCoords += x_offset; return xCoords; } private void addToPlayfield(DrawableCatchHitObject drawable) { foreach (var mod in SelectedMods.Value.OfType()) mod.ApplyToDrawableHitObjects(new[] { drawable }); drawableRuleset.Playfield.Add(drawable); } } }