// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Online.Multiplayer; using osu.Game.Screens.Multi.Match.Components; using osu.Framework.Graphics; using osu.Framework.MathUtils; namespace osu.Game.Tests.Visual.Multiplayer { public class TestSceneMatchBeatmapPanel : MultiplayerTestScene { public override IReadOnlyList RequiredTypes => new[] { typeof(MatchBeatmapPanel) }; public TestSceneMatchBeatmapPanel() { Add(new MatchBeatmapPanel { Anchor = Anchor.Centre, Origin = Anchor.Centre, }); var playlist = Room.Playlist; playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 1763072 } }); playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 2101557 } }); playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 1973466 } }); playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 2109801 } }); playlist.Add(new PlaylistItem { Beatmap = new BeatmapInfo { OnlineBeatmapID = 1922035 } }); AddStep("Select random beatmap", () => Room.CurrentItem.Value = playlist[RNG.Next(playlist.Count)]); } } }