// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osuTK; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Taiko.Objects; namespace osu.Game.Rulesets.Taiko.UI { public class KiaiHitExplosion : CircularContainer { public override bool RemoveWhenNotAlive => true; public readonly DrawableHitObject JudgedObject; private readonly bool isRim; public KiaiHitExplosion(DrawableHitObject judgedObject, bool isRim) { this.isRim = isRim; JudgedObject = judgedObject; Anchor = Anchor.CentreLeft; Origin = Anchor.Centre; RelativeSizeAxes = Axes.Both; Size = new Vector2(TaikoHitObject.DEFAULT_SIZE, 1); Masking = true; Alpha = 0.25f; Children = new[] { new Box { RelativeSizeAxes = Axes.Both, Alpha = 0, AlwaysPresent = true } }; } [BackgroundDependencyLoader] private void load(OsuColour colours) { EdgeEffect = new EdgeEffectParameters { Type = EdgeEffectType.Glow, Colour = isRim ? colours.BlueDarker : colours.PinkDarker, Radius = 60, }; } protected override void LoadComplete() { base.LoadComplete(); this.ScaleTo(new Vector2(1, 3f), 500, Easing.OutQuint); this.FadeOut(250); Expire(true); } } }