// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Beatmaps; using osu.Game.Modes.Catch.Objects; using System.Collections.Generic; using System; using osu.Game.Modes.Objects.Types; using osu.Game.Modes.Beatmaps; namespace osu.Game.Modes.Catch.Beatmaps { internal class CatchBeatmapConverter : IBeatmapConverter { public IEnumerable ValidConversionTypes { get; } = new[] { typeof(IHasXPosition) }; public Beatmap Convert(Beatmap original) { return new Beatmap(original) { HitObjects = new List() // Todo: Convert HitObjects }; } } }