// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Mania.Scoring { public partial class ManiaHealthProcessor : DrainingHealthProcessor { /// public ManiaHealthProcessor(double drainStartTime) : base(drainStartTime, 1.0) { } protected override HitResult GetSimulatedHitResult(Judgement judgement) { // Users are not expected to attain perfect judgements for all notes due to the tighter hit window. return judgement.MaxResult == HitResult.Perfect ? HitResult.Great : judgement.MaxResult; } } }