// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Game.Online.Multiplayer; namespace osu.Game.Screens.Multi.Components { /// /// A that polls for the currently-selected room. /// public class SelectionPollingComponent : RoomPollingComponent { [Resolved] private Bindable selectedRoom { get; set; } [Resolved] private IRoomManager roomManager { get; set; } [BackgroundDependencyLoader] private void load() { selectedRoom.BindValueChanged(_ => { if (IsLoaded) PollImmediately(); }); } private GetRoomRequest pollReq; protected override Task Poll() { if (!API.IsLoggedIn) return base.Poll(); if (selectedRoom.Value?.RoomID.Value == null) return base.Poll(); var tcs = new TaskCompletionSource(); pollReq?.Cancel(); pollReq = new GetRoomRequest(selectedRoom.Value.RoomID.Value.Value); pollReq.Success += result => { var rooms = new List(roomManager.Rooms); int index = rooms.FindIndex(r => r.RoomID == result.RoomID); if (index < 0) return; rooms[index] = result; NotifyRoomsReceived(rooms); tcs.SetResult(true); }; pollReq.Failure += _ => tcs.SetResult(false); API.Queue(pollReq); return tcs.Task; } } }