// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.IO; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Platform; using osu.Game.Rulesets; using osu.Game.Tests; namespace osu.Game.Tournament.Tests.NonVisual { public class DataLoadTest : TournamentHostTest { [Test] public void TestUnavailableRuleset() { using (HeadlessGameHost host = new CleanRunHeadlessGameHost()) { try { var osu = new TestTournament(); LoadTournament(host, osu); var storage = osu.Dependencies.Get(); Assert.That(storage.GetFullPath("."), Is.EqualTo(Path.Combine(host.Storage.GetFullPath("."), "tournaments", "default"))); } finally { host.Exit(); } } } public class TestTournament : TournamentGameBase { [BackgroundDependencyLoader] private void load() { Ruleset.Value = new RulesetInfo(); // not available } } } }