// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Testing; using osu.Game.Tests.Visual.Multiplayer; using osu.Game.Users; namespace osu.Game.Tests.OnlinePlay { [HeadlessTest] public class StatefulMultiplayerClientTest : MultiplayerTestScene { [Test] public void TestUserAddedOnJoin() { var user = new User { Id = 33 }; AddRepeatStep("add user multiple times", () => Client.AddUser(user), 3); AddAssert("room has 2 users", () => Client.Room?.Users.Count == 2); } [Test] public void TestUserRemovedOnLeave() { var user = new User { Id = 44 }; AddStep("add user", () => Client.AddUser(user)); AddAssert("room has 2 users", () => Client.Room?.Users.Count == 2); AddRepeatStep("remove user multiple times", () => Client.RemoveUser(user), 3); AddAssert("room has 1 user", () => Client.Room?.Users.Count == 1); } } }