// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Testing; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Tests.Visual; namespace osu.Game.Tests.Gameplay { [HeadlessTest] public class TestSceneDrawableHitObject : OsuTestScene { [Test] public void TestEntryLifetime() { TestDrawableHitObject dho = null; var initialHitObject = new HitObject { StartTime = 1000 }; var entry = new TestLifetimeEntry(new HitObject { StartTime = 2000 }); AddStep("Create DHO", () => Child = dho = new TestDrawableHitObject(initialHitObject)); AddAssert("Correct initial lifetime", () => dho.LifetimeStart == initialHitObject.StartTime - TestDrawableHitObject.INITIAL_LIFETIME_OFFSET); AddStep("Apply entry", () => dho.Apply(entry)); AddAssert("Correct initial lifetime", () => dho.LifetimeStart == entry.HitObject.StartTime - TestLifetimeEntry.INITIAL_LIFETIME_OFFSET); AddStep("Set lifetime", () => dho.LifetimeEnd = 3000); AddAssert("Entry lifetime is updated", () => entry.LifetimeEnd == 3000); } [Test] public void TestKeepAlive() { TestDrawableHitObject dho = null; TestLifetimeEntry entry = null; AddStep("Create DHO", () => { dho = new TestDrawableHitObject(null); dho.Apply(entry = new TestLifetimeEntry(new HitObject())); Child = dho; }); AddStep("KeepAlive = true", () => { entry.LifetimeStart = 0; entry.LifetimeEnd = 1000; entry.KeepAlive = true; }); AddAssert("Lifetime is overriden", () => entry.LifetimeStart == double.MinValue && entry.LifetimeEnd == double.MaxValue); AddStep("Set LifetimeStart", () => dho.LifetimeStart = 500); AddStep("KeepAlive = false", () => entry.KeepAlive = false); AddAssert("Lifetime is correct", () => entry.LifetimeStart == 500 && entry.LifetimeEnd == 1000); AddStep("Set LifetimeStart while KeepAlive", () => { entry.KeepAlive = true; dho.LifetimeStart = double.MinValue; entry.KeepAlive = false; }); AddAssert("Lifetime is changed", () => entry.LifetimeStart == double.MinValue && entry.LifetimeEnd == 1000); } private class TestDrawableHitObject : DrawableHitObject { public const double INITIAL_LIFETIME_OFFSET = 100; protected override double InitialLifetimeOffset => INITIAL_LIFETIME_OFFSET; public TestDrawableHitObject(HitObject hitObject) : base(hitObject) { } } private class TestLifetimeEntry : HitObjectLifetimeEntry { public const double INITIAL_LIFETIME_OFFSET = 200; protected override double InitialLifetimeOffset => INITIAL_LIFETIME_OFFSET; public TestLifetimeEntry(HitObject hitObject) : base(hitObject) { } } } }