//Copyright (c) 2007-2016 ppy Pty Ltd . //Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System.Collections.Generic; using osu.Framework.Graphics; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Objects; using osu.Game.GameModes.Backgrounds; using osu.Game.GameModes.Play.Catch; using osu.Game.GameModes.Play.Mania; using osu.Game.GameModes.Play.Osu; using osu.Game.GameModes.Play.Taiko; using osu.Framework; namespace osu.Game.GameModes.Play { public class Player : OsuGameMode { protected override BackgroundMode CreateBackground() => new BackgroundModeCustom(@"Backgrounds/bg4"); public Beatmap Beatmap; public PlayMode PlayMode; public override void Load(BaseGame game) { base.Load(game); Beatmap beatmap = new Beatmap { HitObjects = Beatmap?.HitObjects ?? new List() }; HitRenderer hitRenderer; ScoreOverlay scoreOverlay; switch (PlayMode) { default: scoreOverlay = new ScoreOverlayOsu(); hitRenderer = new OsuHitRenderer { Objects = beatmap.HitObjects, Anchor = Anchor.Centre, Origin = Anchor.Centre }; break; case PlayMode.Taiko: scoreOverlay = null; hitRenderer = new TaikoHitRenderer { Objects = beatmap.HitObjects, Anchor = Anchor.Centre, Origin = Anchor.Centre }; break; case PlayMode.Catch: scoreOverlay = null; hitRenderer = new CatchHitRenderer { Objects = beatmap.HitObjects, Anchor = Anchor.Centre, Origin = Anchor.Centre }; break; case PlayMode.Mania: scoreOverlay = null; hitRenderer = new ManiaHitRenderer { Objects = beatmap.HitObjects, Anchor = Anchor.Centre, Origin = Anchor.Centre }; break; } hitRenderer.OnHit += delegate (HitObject h) { scoreOverlay.OnHit(h); }; hitRenderer.OnMiss += delegate (HitObject h) { scoreOverlay.OnMiss(h); }; Children = new Drawable[] { hitRenderer, scoreOverlay, }; } } }