// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using System.Linq; using Humanizer; using NUnit.Framework; using osu.Framework.Testing; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterfaceV2; using osu.Game.Rulesets; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.UI; using osu.Game.Screens.Edit.Compose.Components.Timeline; using osu.Game.Screens.Edit.Timing; using osu.Game.Tests.Beatmaps; using osuTK; using osuTK.Input; namespace osu.Game.Tests.Visual.Editing { public class TestSceneHitObjectSamplePointAdjustments : EditorTestScene { protected override Ruleset CreateEditorRuleset() => new OsuRuleset(); protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(ruleset, false); public override void SetUpSteps() { base.SetUpSteps(); AddStep("add test objects", () => { EditorBeatmap.Add(new HitCircle { StartTime = 0, Position = (OsuPlayfield.BASE_SIZE - new Vector2(100, 0)) / 2, SampleControlPoint = new SampleControlPoint { SampleBank = "normal", SampleVolume = 80 } }); EditorBeatmap.Add(new HitCircle { StartTime = 500, Position = (OsuPlayfield.BASE_SIZE + new Vector2(100, 0)) / 2, SampleControlPoint = new SampleControlPoint { SampleBank = "soft", SampleVolume = 60 } }); }); } [Test] public void TestPopoverHasFocus() { clickSamplePiece(0); samplePopoverHasFocus(); } [Test] public void TestSingleSelection() { clickSamplePiece(0); samplePopoverHasSingleBank("normal"); samplePopoverHasSingleVolume(80); dismissPopover(); // select first object to ensure that sample pieces for unselected objects // work independently from selection state. AddStep("select first object", () => EditorBeatmap.SelectedHitObjects.Add(EditorBeatmap.HitObjects.First())); clickSamplePiece(1); samplePopoverHasSingleBank("soft"); samplePopoverHasSingleVolume(60); setVolumeViaPopover(90); hitObjectHasSampleVolume(1, 90); setBankViaPopover("drum"); hitObjectHasSampleBank(1, "drum"); } [Test] public void TestMultipleSelectionWithSameSampleVolume() { AddStep("unify sample volume", () => { foreach (var h in EditorBeatmap.HitObjects) h.SampleControlPoint.SampleVolume = 50; }); AddStep("select both objects", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects)); clickSamplePiece(0); samplePopoverHasSingleVolume(50); dismissPopover(); clickSamplePiece(1); samplePopoverHasSingleVolume(50); setVolumeViaPopover(75); hitObjectHasSampleVolume(0, 75); hitObjectHasSampleVolume(1, 75); } [Test] public void TestMultipleSelectionWithDifferentSampleVolume() { AddStep("select both objects", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects)); clickSamplePiece(0); samplePopoverHasIndeterminateVolume(); dismissPopover(); clickSamplePiece(1); samplePopoverHasIndeterminateVolume(); setVolumeViaPopover(30); hitObjectHasSampleVolume(0, 30); hitObjectHasSampleVolume(1, 30); } [Test] public void TestMultipleSelectionWithSameSampleBank() { AddStep("unify sample bank", () => { foreach (var h in EditorBeatmap.HitObjects) h.SampleControlPoint.SampleBank = "soft"; }); AddStep("select both objects", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects)); clickSamplePiece(0); samplePopoverHasSingleBank("soft"); dismissPopover(); clickSamplePiece(1); samplePopoverHasSingleBank("soft"); setBankViaPopover(string.Empty); hitObjectHasSampleBank(0, "soft"); hitObjectHasSampleBank(1, "soft"); samplePopoverHasSingleBank("soft"); setBankViaPopover("drum"); hitObjectHasSampleBank(0, "drum"); hitObjectHasSampleBank(1, "drum"); samplePopoverHasSingleBank("drum"); } [Test] public void TestMultipleSelectionWithDifferentSampleBank() { AddStep("select both objects", () => EditorBeatmap.SelectedHitObjects.AddRange(EditorBeatmap.HitObjects)); clickSamplePiece(0); samplePopoverHasIndeterminateBank(); dismissPopover(); clickSamplePiece(1); samplePopoverHasIndeterminateBank(); setBankViaPopover(string.Empty); hitObjectHasSampleBank(0, "normal"); hitObjectHasSampleBank(1, "soft"); samplePopoverHasIndeterminateBank(); setBankViaPopover("normal"); hitObjectHasSampleBank(0, "normal"); hitObjectHasSampleBank(1, "normal"); samplePopoverHasSingleBank("normal"); } private void clickSamplePiece(int objectIndex) => AddStep($"click {objectIndex.ToOrdinalWords()} sample piece", () => { var samplePiece = this.ChildrenOfType().Single(piece => piece.HitObject == EditorBeatmap.HitObjects.ElementAt(objectIndex)); InputManager.MoveMouseTo(samplePiece); InputManager.Click(MouseButton.Left); }); private void samplePopoverHasFocus() => AddUntilStep("sample popover textbox focused", () => { var popover = this.ChildrenOfType().SingleOrDefault(); var slider = popover?.ChildrenOfType>().Single(); var textbox = slider?.ChildrenOfType().Single(); return textbox?.HasFocus == true; }); private void samplePopoverHasSingleVolume(int volume) => AddUntilStep($"sample popover has volume {volume}", () => { var popover = this.ChildrenOfType().SingleOrDefault(); var slider = popover?.ChildrenOfType>().Single(); return slider?.Current.Value == volume; }); private void samplePopoverHasIndeterminateVolume() => AddUntilStep("sample popover has indeterminate volume", () => { var popover = this.ChildrenOfType().SingleOrDefault(); var slider = popover?.ChildrenOfType>().Single(); return slider != null && slider.Current.Value == null; }); private void samplePopoverHasSingleBank(string bank) => AddUntilStep($"sample popover has bank {bank}", () => { var popover = this.ChildrenOfType().SingleOrDefault(); var textBox = popover?.ChildrenOfType().First(); return textBox?.Current.Value == bank && string.IsNullOrEmpty(textBox?.PlaceholderText.ToString()); }); private void samplePopoverHasIndeterminateBank() => AddUntilStep("sample popover has indeterminate bank", () => { var popover = this.ChildrenOfType().SingleOrDefault(); var textBox = popover?.ChildrenOfType().First(); return textBox != null && string.IsNullOrEmpty(textBox.Current.Value) && !string.IsNullOrEmpty(textBox.PlaceholderText.ToString()); }); private void dismissPopover() { AddStep("unfocus textbox", () => InputManager.Key(Key.Escape)); AddStep("dismiss popover", () => InputManager.Key(Key.Escape)); AddUntilStep("wait for dismiss", () => !this.ChildrenOfType().Any(popover => popover.IsPresent)); } private void setVolumeViaPopover(int volume) => AddStep($"set volume {volume} via popover", () => { var popover = this.ChildrenOfType().Single(); var slider = popover.ChildrenOfType>().Single(); slider.Current.Value = volume; }); private void hitObjectHasSampleVolume(int objectIndex, int volume) => AddAssert($"{objectIndex.ToOrdinalWords()} has volume {volume}", () => { var h = EditorBeatmap.HitObjects.ElementAt(objectIndex); return h.SampleControlPoint.SampleVolume == volume; }); private void setBankViaPopover(string bank) => AddStep($"set bank {bank} via popover", () => { var popover = this.ChildrenOfType().Single(); var textBox = popover.ChildrenOfType().First(); textBox.Current.Value = bank; // force a commit via keyboard. // this is needed when testing attempting to set empty bank - which should revert to the previous value, but only on commit. InputManager.ChangeFocus(textBox); InputManager.Key(Key.Enter); }); private void hitObjectHasSampleBank(int objectIndex, string bank) => AddAssert($"{objectIndex.ToOrdinalWords()} has bank {bank}", () => { var h = EditorBeatmap.HitObjects.ElementAt(objectIndex); return h.SampleControlPoint.SampleBank == bank; }); } }