// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; using osu.Framework.Utils; using osu.Game.Rulesets.Catch.Objects; using osuTK; using osuTK.Graphics; namespace osu.Game.Rulesets.Catch.Skinning.Argon { internal class ArgonBananaPiece : ArgonFruitPiece { private Container stabilisedPieceContainer = null!; private Drawable fadeContent = null!; [BackgroundDependencyLoader] private void load() { AddInternal(fadeContent = new Container { RelativeSizeAxes = Axes.Both, Children = new Drawable[] { stabilisedPieceContainer = new Container { RelativeSizeAxes = Axes.Both, Anchor = Anchor.Centre, Origin = Anchor.Centre, Children = new Drawable[] { new Circle { Colour = Color4.White.Opacity(0.4f), Anchor = Anchor.Centre, Origin = Anchor.Centre, Blending = BlendingParameters.Additive, Size = new Vector2(8), Scale = new Vector2(25, 1), }, new Box { Colour = ColourInfo.GradientHorizontal(Color4.White.Opacity(0), Color4.White.Opacity(0.8f)), RelativeSizeAxes = Axes.X, Blending = BlendingParameters.Additive, Anchor = Anchor.Centre, Origin = Anchor.CentreRight, Width = 1.6f, Height = 2, }, new Circle { Colour = ColourInfo.GradientHorizontal(Color4.White.Opacity(0.8f), Color4.White.Opacity(0)), RelativeSizeAxes = Axes.X, Blending = BlendingParameters.Additive, Anchor = Anchor.Centre, Origin = Anchor.CentreLeft, Width = 1.6f, Height = 2, }, } }, new Circle { RelativeSizeAxes = Axes.Both, Anchor = Anchor.Centre, Origin = Anchor.Centre, Size = new Vector2(1.2f), EdgeEffect = new EdgeEffectParameters { Type = EdgeEffectType.Glow, Hollow = false, Colour = Color4.White.Opacity(0.1f), Radius = 50, }, Child = { Alpha = 0, AlwaysPresent = true, }, BorderColour = Color4.White.Opacity(0.1f), BorderThickness = 3, }, } }); } protected override void Update() { base.Update(); const float parent_scale_application = 0.4f; // relative to time on screen const float lens_flare_start = 0.3f; const float lens_flare_end = 0.3f; // Undo some of the parent scale being applied to make the lens flare feel a bit better.. float scale = parent_scale_application + (1 - parent_scale_application) * (1 / (ObjectState.DisplaySize.X / (CatchHitObject.OBJECT_RADIUS * 2))); stabilisedPieceContainer.Rotation = -ObjectState.DisplayRotation; stabilisedPieceContainer.Scale = new Vector2(scale, 1); double duration = ObjectState.HitObject.StartTime - ObjectState.DisplayStartTime; fadeContent.Alpha = MathHelper.Clamp( Interpolation.ValueAt( Time.Current, 1f, 0f, ObjectState.DisplayStartTime + duration * lens_flare_start, ObjectState.DisplayStartTime + duration * lens_flare_end, Easing.OutQuint ), 0, 1); } } }