// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using osu.Framework.Audio; namespace osu.Game.Rulesets.Mods { /// /// An interface for mods that make adjustments to a sample. /// public interface IApplicableToSample : IApplicableMod { void ApplyToSample(IAdjustableAudioComponent sample); } }