// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Rulesets.Objects.Types; namespace osu.Game.Rulesets.Objects.Legacy.Mania { internal sealed class ConvertHold : HitObject, IHasXPosition, IHasEndTime { public float X { get; set; } public double EndTime { get; set; } public double Duration => EndTime - StartTime; } }