// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Rulesets.Mania.Edit.Blueprints; using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.Objects.Drawables; namespace osu.Game.Rulesets.Mania.Tests.Editor { public class TestSceneHoldNoteSelectionBlueprint : ManiaSelectionBlueprintTestScene { public TestSceneHoldNoteSelectionBlueprint() { var holdNote = new HoldNote { Column = 0, Duration = 500 }; holdNote.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); var drawableHitObject = new DrawableHoldNote(holdNote); Playfield.Add(drawableHitObject); AddBlueprint(new HoldNoteSelectionBlueprint(holdNote), drawableHitObject); } } }