// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; using osu.Game.Graphics.Backgrounds; using osuTK; namespace osu.Game.Overlays.BeatmapSet.Buttons { public class FavouriteButton : HeaderButton { public readonly Bindable Favourited = new Bindable(); [BackgroundDependencyLoader] private void load() { Container pink; SpriteIcon icon; AddRange(new Drawable[] { pink = new Container { RelativeSizeAxes = Axes.Both, Alpha = 0f, Children = new Drawable[] { new Box { RelativeSizeAxes = Axes.Both, Colour = OsuColour.FromHex(@"9f015f"), }, new Triangles { RelativeSizeAxes = Axes.Both, ColourLight = OsuColour.FromHex(@"cb2187"), ColourDark = OsuColour.FromHex(@"9f015f"), TriangleScale = 1.5f, }, }, }, icon = new SpriteIcon { Anchor = Anchor.Centre, Origin = Anchor.Centre, Icon = FontAwesome.fa_heart_o, Size = new Vector2(18), Shadow = false, }, }); Favourited.ValueChanged += favourited => { if (favourited.NewValue) { pink.FadeIn(200); icon.Icon = FontAwesome.fa_heart; } else { pink.FadeOut(200); icon.Icon = FontAwesome.fa_heart_o; } }; Action = () => Favourited.Value = !Favourited.Value; } protected override void UpdateAfterChildren() { base.UpdateAfterChildren(); Width = DrawHeight; } } }