// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.IO; using System.Linq; using SharpCompress.Archives.Zip; namespace osu.Game.IO.Archives { public sealed class ZipArchiveReader : ArchiveReader { private readonly Stream archiveStream; private readonly ZipArchive archive; public ZipArchiveReader(Stream archiveStream, string name = null) : base(name) { this.archiveStream = archiveStream; archive = ZipArchive.Open(archiveStream); } public override Stream GetStream(string name) { ZipArchiveEntry entry = archive.Entries.SingleOrDefault(e => e.Key == name); if (entry == null) throw new FileNotFoundException(); // allow seeking MemoryStream copy = new MemoryStream(); using (Stream s = entry.OpenEntryStream()) s.CopyTo(copy); copy.Position = 0; return copy; } public override void Dispose() { archive.Dispose(); archiveStream.Dispose(); } public override IEnumerable Filenames => archive.Entries.Select(e => e.Key).ToArray(); public override Stream GetUnderlyingStream() => archiveStream; } }