using System; using System.IO; using System.Reflection; namespace osu.Game.Tests.Resources { public static class Resource { public static Stream OpenResource(string name) { return Assembly.GetExecutingAssembly().GetManifestResourceStream( $@"osu.Game.Tests.Resources.{name}") ?? Assembly.LoadFrom("osu.Game.Resources.dll").GetManifestResourceStream( $@"osu.Game.Resources.{name}"); } } }