// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Configuration; using osu.Game.Graphics.Sprites; namespace osu.Game.Screens.Play.PlayerSettings { public class VisualSettings : PlayerSettingsGroup { private readonly PlayerSliderBar dimSliderBar; private readonly PlayerSliderBar blurSliderBar; private readonly PlayerCheckbox showStoryboardToggle; private readonly PlayerCheckbox beatmapSkinsToggle; private readonly PlayerCheckbox beatmapHitsoundsToggle; public VisualSettings() : base("Visual Settings") { Children = new Drawable[] { new OsuSpriteText { Text = "Background dim:" }, dimSliderBar = new PlayerSliderBar { DisplayAsPercentage = true }, new OsuSpriteText { Text = "Background blur:" }, blurSliderBar = new PlayerSliderBar { DisplayAsPercentage = true }, new OsuSpriteText { Text = "Toggles:" }, showStoryboardToggle = new PlayerCheckbox { LabelText = "Storyboard / Video" }, beatmapSkinsToggle = new PlayerCheckbox { LabelText = "Beatmap skins" }, beatmapHitsoundsToggle = new PlayerCheckbox { LabelText = "Beatmap hitsounds" } }; } [BackgroundDependencyLoader] private void load(OsuConfigManager config) { dimSliderBar.Bindable = config.GetBindable(OsuSetting.DimLevel); blurSliderBar.Bindable = config.GetBindable(OsuSetting.BlurLevel); showStoryboardToggle.Current = config.GetBindable(OsuSetting.ShowStoryboard); beatmapSkinsToggle.Current = config.GetBindable(OsuSetting.BeatmapSkins); beatmapHitsoundsToggle.Current = config.GetBindable(OsuSetting.BeatmapHitsounds); } } }